It brings a different perspective, and that makes it charming. So why would I bring those kind of games up? Because “Ghosts I-IV for Quake” is playing the game in a different way than it was originally. (Official screenshot from the Steam store page of Gone Home.) Gone Home might not have resonated with *me* that much, but I appreciated what it tried to do. For instance, playing Half-Life on Steam has all its music files as MP3s, so if the game (or a related mod) calls for that CD track, it’ll play it without needing the CD. There have been solutions thanks to source ports and game updates. In some cases, digital re-releases of games like Starsiege: Tribes didn’t even come with the CD music, removing part of the ambience. Unfortunately, modern technology is not too kind to the concept, as it often struggles to work properly on modern devices. CD audio tracks that would play in certain games, from PC classics like Half-Life, to even Sega CD games like Sonic CD. While I’m currently wrapped in a few other things right now, I thought I’d write something quick for this month.Ī few years back, I wrote an article praising the wonders of Red Book CD audio. ![]() I played this on a whim back in 2018, and thought it was pretty neat. Which brings me to this post about a game mod. ![]() I’ve been slowly improving on this front, at least more than I was years ago. ![]() This has happened more often than not, but only because I get the problem of being an ideas person and rarely act upon them. I’ve bought plenty of games, played a bevy of mods, grabbed other assorted things for potential blog fodder… If there’s one thing I need to improve on in my life, it’s to write something in the moment.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |